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 Image Understanding


Enhancing Visual Prompting through Expanded Transformation Space and Overfitting Mitigation

Neural Information Processing Systems

Visual prompting (VP) has emerged as a promising parameter-efficient fine-tuning approach for adapting pre-trained vision models to downstream tasks without modifying model parameters. Despite offering advantages like negligible computational overhead and compatibility with black-box models, conventional VP methods typically achieve lower accuracy than other adaptation approaches. Our analysis reveals two critical limitations: the restricted expressivity of simple additive transformation and a tendency toward overfitting when the parameter count increases. To address these challenges, we propose ACAVP (Affine, Color, and Additive Visual Prompting), which enhances VP's expressive power by introducing complementary transformation operations: affine transformation for creating task-specific prompt regions while preserving original image information, and color transformation for emphasizing task-relevant visual features. Additionally, we identify that overfitting is a critical issue in VP training and introduce TrivialAugment as an effective data augmentation, which not only benefits our approach but also significantly improves existing VP methods, with performance gains of up to 12 percentage points on certain datasets. This demonstrates that appropriate data augmentation is universally beneficial for VP training. Extensive experiments across twelve diverse image classification datasets with two different model architectures demonstrate that ACAVP achieves state-of-the-art accuracy among VP methods, surpasses linear probing in average accuracy, and exhibits superior robustness to distribution shifts, all while maintaining minimal computational overhead during inference. Our code is available at https://github.com/s-enmt/ACAVP.


Event based Light

Neural Information Processing Systems

Event-based structured light (SL) systems have attracted increasing attention for their potential in high-performance 3D measurement. Despite the inherent HDR capability of event cameras, reflective and absorptive surfaces still cause event clutter and absence, which produce overexposed and underexposed regions that degrade the reconstruction quality. In this work, we present the first HDR 3D measurement framework specifically designed for event-based SL systems. First, we introduce a multi-contrast HDR coding strategy that facilitates imaging of areas with different reflectance. Second, to alleviate inter-frame interference caused by overexposed and underexposed areas, we propose a universal confidence-driven stereo matching strategy. Specifically, we estimate a confidence map as the fusion weight for features via an energy-guided confidence estimation.


RPG360: Robust 360 Depth Estimation with Perspective Foundation Models and Graph Optimization

Neural Information Processing Systems

The increasing use of 360 images across various domains has emphasized the need for robust depth estimation techniques tailored for omnidirectional images. However, obtaining large-scale labeled datasets for 360 depth estimation remains a significant challenge. In this paper, we propose RPG360, a training-free robust 360 monocular depth estimation method that leverages perspective foundation models and graph optimization. Our approach converts 360 images into sixface cubemap representations, where a perspective foundation model is employed to estimate depth and surface normals. To address depth scale inconsistencies across different faces of the cubemap, we introduce a novel depth scale alignment technique using graph-based optimization, which parameterizes the predicted depth and normal maps while incorporating an additional per-face scale parameter. This optimization ensures depth scale consistency across the six-face cubemap while preserving 3D structural integrity. Furthermore, as foundation models exhibit inherent robustness in zero-shot settings, our method achieves superior performance across diverse datasets, including Matterport3D, Stanford2D3D, and 360Loc. We also demonstrate the versatility of our depth estimation approach by validating its benefits in downstream tasks such as feature matching 3.2 5.4% and Structure from Motion 0.2 9.7% in AUC@5 .


Defending Models by Repulsive Visual Prompt Tuning

Neural Information Processing Systems

Multimodal contrastive learning models (e.g., CLIP) can learn high-quality representations from large-scale image-text datasets, while they exhibit significant vulnerabilities to backdoor attacks, raising serious safety concerns. In this paper, we reveal that CLIP's vulnerabilities primarily stem from its tendency to encode features beyond in-dataset predictive patterns, compromising its visual feature resistivity to input perturbations. This makes its encoded features highly susceptible to being reshaped by backdoor triggers. To address this challenge, we propose Repulsive Visual Prompt Tuning (RVPT), a novel defense approach that employs deep visual prompt tuning with a specially designed feature-repelling loss. Specifically, RVPT adversarially repels the encoded features from deeper layers while optimizing the standard cross-entropy loss, ensuring that only predictive features in downstream tasks are encoded, thereby enhancing CLIP's visual feature resistivity against input perturbations and mitigating its susceptibility to backdoor attacks. Unlike existing multimodal backdoor defense methods that typically require the availability of poisoned data or involve fine-tuning the entire model, RVPT leverages few-shot downstream clean samples and only tunes a small number of parameters. Empirical results demonstrate that RVPT tunes only 0.27% of the parameters in CLIP, yet it significantly outperforms state-of-the-art defense methods, reducing the attack success rate from 89.70% to 2.76% against the most advanced multimodal attacks on ImageNet and effectively generalizes its defensive capabilities across multiple datasets. The code is publicly available in our GitHub repository: https://github.com/zhangzf01/RVPT.


Learning a Cross-Modal Schrödinger Bridge for Visual Domain Generalization

Neural Information Processing Systems

Domain generalization aims to train models that perform robustly on unseen target domains without access to target data. The realm of vision-language foundation model has opened a new venue owing to its inherent out-of-distribution generalization capability. However, the static alignment to class-level textual anchors remains insufficient to handle the dramatic distribution discrepancy from diverse domain-specific visual features. In this work, we propose a novel cross-domain Schrödinger Bridge (SB) method, namely SBGen, to handle this challenge, which explicitly formulates the stochastic semantic evolution, to gain better generalization to unseen domains. Technically, the proposed SBGen consists of three key components: (1) text-guided domain-aware feature selection to isolate semantically aligned image tokens; (2) stochastic cross-domain evolution to simulate the SB dynamics via a learnable time-conditioned drift; and (3) stochastic domain-agnostic interpolation to construct semantically grounded feature trajectories. Empirically, SBGen achieves state-of-the-art performance on domain generalization in both classification and segmentation. This work highlights the importance of modeling domain shifts as structured stochastic processes grounded in semantic alignment.


Robust Egocentric Referring Video Object Segmentation via Dual-Modal Causal Intervention

Neural Information Processing Systems

Egocentric Referring Video Object Segmentation (Ego-RVOS) aims to segment the specific object actively involved in a human action, as described by a language query, within first-person videos. This task is critical for understanding egocentric human behavior. However, achieving such segmentation robustly is challenging due to ambiguities inherent in egocentric videos and biases present in training data. Consequently, existing methods often struggle, learning spurious correlations from skewed object-action pairings in datasets and fundamental visual confounding factors of the egocentric perspective, such as rapid motion and frequent occlusions. To address these limitations, we introduce Causal Ego-REferring Segmentation (CERES), a plug-in causal framework that adapts strong, pre-trained RVOS backbones to the egocentric domain. CERES implements dual-modal causal intervention: applying backdoor adjustment principles to counteract language representation biases learned from dataset statistics, and leveraging front-door adjustment concepts to address visual confounding by intelligently integrating semantic visual features with geometric depth information guided by causal principles, creating representations more robust to egocentric distortions. Extensive experiments demonstrate that CERES achieves state-of-the-art performance on Ego-RVOS benchmarks, highlighting the potential of applying causal reasoning to build more reliable models for broader egocentric video understanding.


THUNDER: Tile-level Histopathology image UNDERstanding benchmark

Neural Information Processing Systems

Progress in a research field can be hard to assess, in particular when many concurrent methods are proposed in a short period of time. This is the case in digital pathology, where many foundation models have been released recently to serve as feature extractors for tile-level images, being used in a variety of downstream tasks, both for tile-and slide-level problems. Benchmarking available methods then becomes paramount to get a clearer view of the research landscape. In particular, in critical domains such as healthcare, a benchmark should not only focus on evaluating downstream performance, but also provide insights about the main differences between methods, and importantly, further consider uncertainty and robustness to ensure a reliable usage of proposed models. For these reasons, we introduce THUNDER, a tile-level benchmark for digital pathology foundation models, allowing for efficient comparison of many models on diverse datasets with a series of downstream tasks, studying their feature spaces and assessing the robustness and uncertainty of predictions informed by their embeddings. THUNDER is a fast, easy-to-use, dynamic benchmark that can already support a large variety of state-of-the-art foundation, as well as local user-defined models for direct tile-based comparison. In this paper, we provide a comprehensive comparison of 23 foundation models on 16 different datasets covering diverse tasks, feature analysis, and robustness.


e3a0db7c0a191854c176af1d20cdec80-Supplemental-Datasets_and_Benchmarks_Track.pdf

Neural Information Processing Systems

The descriptions of each task are as follows:799 Single-view tasks Single-view tasks test a model's ability to infer spatial properties from a single800 image. These tasks include:801 Depth estimation (OC, OO, NA): Predicting absolute or relative depth values for objects802 Distance prediction (OC, OO, NA): Estimating the Euclidean distance between objects or803 from an object to the camera.804 Object center distance inference (OO, MCA): Given objects A, B and C, determine which805 of B and C is farther or closer to A.806 Object spatial relation (OO, MCA): Determining relative positioning (e.g., left, right, in807 Spatial imagination (OC, OO, MCA): Predicting unseen spatial relationships based on809 limited visual information.810 Multi-view tasks Multi-view tasks require reasoning across multiple images to infer spatial rela-811 tionships. These tasks include:812 Viewpoint change inference (NA): Given two perspectives, output how the camera should813 be moved to see the second perspective.814 Multi-view distance prediction (OC, OO, NA): Estimating object distances across different816 views.817 Multi-view object matching (MCA): Identifying the same object across multiple views.818


Training-Free Test-Time Adaptation via Shape and Style Guidance for Vision-Language Models

Neural Information Processing Systems

Test-time adaptation with pre-trained vision-language models shows impressive zero-shot classification abilities, and training-free methods further improve the performance without any optimization burden. However, existing training-free test-time adaptation methods typically rely on entropy criteria to select the visual features and update the visual caches, while ignoring the generalizable factors, such as shape-sensitive and style-insensitive factors. In this paper, we propose a novel shape and style guidance method (SSG) for training-free test-time adaptation in vision-language models, aiming to highlight the shape-sensitive (SHS) and styleinsensitive (STI) factors. Specifically, SSG perturbs the raw test image with shape and style corruption operations, and measures the prediction difference between the raw and corrupted ones as perturbed prediction difference (PPD). Based on the PPD measurement, SSG reweights the high-confidence visual features and corresponding predictions, aiming to highlight the effect of SHS and STI factors during the test-time procedure. Furthermore, SSG takes both PPD and entropy into consideration to update the visual cache, aiming to maintain the stored sample with high entropy and generalizable factors. Extensive experimental results on out-of-distribution and cross-domain benchmark datasets demonstrate that our proposed SSG consistently outperforms previous state-of-the-art methods while also exhibiting promising computational efficiency.


Pose Splatter: A3DGaussian Splatting Model for Quantifying Animal Pose and Appearance

Neural Information Processing Systems

Accurate and scalable quantification of animal pose and appearance is crucial for studying behavior. Current 3D pose estimation techniques, such as keypoint-and mesh-based techniques, often face challenges including limited representational detail, labor-intensive annotation requirements, and expensive per-frame optimization. These limitations hinder the study of subtle movements and can make large-scale analyses impractical. We propose Pose Splatter, a novel framework leveraging shape carving and 3DGaussian splatting to model the complete pose and appearance of laboratory animals without prior knowledge of animal geometry, per-frame optimization, or manual annotations. We also propose a rotation-invariant visual embedding technique for encoding pose and appearance, designed to be a plug-in replacement for 3D keypoint data in downstream behavioral analyses. Experiments on datasets of mice, rats, and zebra finches show Pose Splatter learns accurate 3D animal geometries. Notably, Pose Splatter represents subtle variations in pose, provides better low-dimensional pose embeddings over state-of-the-art as evaluated by humans, and generalizes to unseen data. By eliminating annotation and per-frame optimization bottlenecks, Pose Splatter enables analysis of large-scale, longitudinal behavior needed to map genotype, neural activity, and behavior at high resolutions.